Bitburner faster training getelementbyid2/20/2023 ![]() ![]() This is currently disabled by default (but can be overwritten in Workspace/Folder preferences), the behaviour is - It will push all files that have a. ![]() Disable with 'Bitburner: Disable File Watcher'.Enable with 'Bitburner: Enable File Watcher'.Push With the file watcher (Disabled by default) Choose 'Bitburner: Push All Files To The Game' to push all files from your configured scriptRoot.Choose 'Bitburner: Push File To The Game' to save and push a single file (File open in editor).Open the Command Palette (CTRL/CMD + SHIFT + P).Right Click in the VSCode Editor (Your source code) and choose 'Bitburner: Push file to game'.Paste the Auth Token copied via the games context menu in to the input box.Use the command palette (CTRL/CMD + SHIFT + P) and select Bitburner: Add Auth Token.Add the token manually to the workspace settings.json to the key of thToken.vscode/settings.json), so you can either: The token will ultimately end up in the workspace configuration (See your workspaces. You can copy the token from the Bitburner application 'API Server' context menu: This extension requires that token to in order to function. When the game is started for the first time, it generates an 'Auth Token' that can be used by third party programs/applications/scripts to push files to the game. ![]() The auth token that the game generates, needed for you to be able to push files in to your game client. If true, this will show a notification/toast whenever the File Watcher is enabled and/or the extension configuration scriptRoot has changed. Errors will always show.īitburner.showFileWatcherEnabledNotification If true, this will show a notification/toast when a file has been successfully pushed to the game. The directory that the File Watcher (if enabled) uses as the 'root' directory to watch.Ī configuration option that is only read from the Workspace or Folder configurations, a way to enable the File Watcher by default. Use at your own risk! Remember to backup your save and scripts! Extension Configuration Configuration This is an early WIP with a few hours gone in to both the extension and the game functionality, a lot is subject to change. Note: The extension currently works with the 'dev' branch of the game. It also raises the security level of the target server by 0.004.This extension allows for you to have all of your scripts on your host machine and push them to the running game client! The grow() command requires root access to the target server, but there is no required hacking level to run the command. Like hack, grow can be called on any server, regardless of where the script is running. The getServerGrowth() function can be used to obtain a server’s growth rate. Generally, higher-level servers have higher growth rates. This percentage is determined by the target server’s growth rate (which varies between servers) and security level. When grow completes, the money available on a target server will be increased by a certain, fixed percentage. The runtime for this command depends on your hacking level and the target server’s security level. ![]() Use your hacking skills to increase the amount of money available on a server. The number by which the money on the server was multiplied for the growth. Optional parameters for configuring function behavior. Grow ( host: string, opts?: BasicHGWOptions ): Promise Parameters Parameter ![]()
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